interactive_packet_replay
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interactive_packet_replay [2007/03/16 21:43] – more detailed description and extra examples darkaudax | interactive_packet_replay [2007/11/27 20:57] – darkaudax | ||
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===== Usage Tips ===== | ===== Usage Tips ===== | ||
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+ | ==== Additional Interactive Application ==== | ||
There are some interesting applications of the first example above. | There are some interesting applications of the first example above. | ||
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This would also work on APs with clients. | This would also work on APs with clients. | ||
- | IMPORTANT: | + | IMPORTANT: |
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+ | ==== Injecting Management Frames ==== | ||
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+ | You can also inject management and control frames on a per frame basis with aireplay-ng. | ||
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+ | Examples: | ||
+ | * Setting -v 8 -u 0 -w 0 allows you to send beacons frames. | ||
+ | * Setting -v 12 -u 1 -w 0 -m 10 -n 2000 sets a filter for control frames (in this case clear-to-send frames). | ||
===== Usage Troubleshooting ===== | ===== Usage Troubleshooting ===== |
interactive_packet_replay.txt · Last modified: 2010/11/21 09:05 by sleek